Elizabeth Caravella

Assistant Professor
Email: caravell@yorku.ca
Elizabeth (Beth) Caravella earned her PhD in Writing & Rhetoric at George Mason University, specializing in digital rhetoric, multimodal & visual composition, and video games. Her research appears in Computers & Composition, Technical Communication Quarterly, and a number of edited collections. In addition to academic research, Beth also conducts industry research for a number of game developers, including Blizzard Entertainment and Bethesda Games. Her current work examines the rhetoric of visual cuing in video games, which she intends to move forward with as her first monograph.
Outside of teaching and research, she enjoys hiking, drawing, yoga, and playing video games. She also fosters dogs for a local rescue, and always has cute puppy pictures to share.
Current Courses
Term | Course Number | Section | Title | Type |
---|---|---|---|---|
Winter 2025 | AP/PRWR3001 3.0 | M | Intermediate Digital Authoring | SEMR |
Winter 2025 | AP/PRWR4103 3.0 | M | Video Game Rhetorics | SEMR |
Winter 2025 | AP/PRWR2004 3.0 | O | Writing in Digital Cultures | ONLN |
Elizabeth (Beth) Caravella earned her PhD in Writing & Rhetoric at George Mason University, specializing in digital rhetoric, multimodal & visual composition, and video games. Her research appears in Computers & Composition, Technical Communication Quarterly, and a number of edited collections. In addition to academic research, Beth also conducts industry research for a number of game developers, including Blizzard Entertainment and Bethesda Games. Her current work examines the rhetoric of visual cuing in video games, which she intends to move forward with as her first monograph.
Outside of teaching and research, she enjoys hiking, drawing, yoga, and playing video games. She also fosters dogs for a local rescue, and always has cute puppy pictures to share.
Current Courses
Term | Course Number | Section | Title | Type |
---|---|---|---|---|
Winter 2025 | AP/PRWR3001 3.0 | M | Intermediate Digital Authoring | SEMR |
Winter 2025 | AP/PRWR4103 3.0 | M | Video Game Rhetorics | SEMR |
Winter 2025 | AP/PRWR2004 3.0 | O | Writing in Digital Cultures | ONLN |